0 reviews
Chapters
12
Language
English
Genre
Published
June 18, 2025
Deep in the forgotten corner of an antique shop, a group of friends discovers an ornate, mysterious board game simply titled 'The Game of Sanity's Edge.' Drawn by its archaic beauty and the promise of a unique evening, they gather for what they expect to be a harmless, nostalgic challenge. But as the first dice roll, reality begins to twist. Their shared space warps, familiar sounds become sinister echoes, and their most intimate, long-buried fears manifest into horrifying, tangible forms. The game isn't just a diversion; it's a conduit, pulling the terrifying contents of their own minds into the physical world, trapping them in a nightmare constructed from their deepest dread. As the game progresses, the stakes become chillingly clear: they cannot stop, for the horrors unleashed follow them relentlessly. Their only chance of survival lies in continuing to play, navigating a board that reflects their fracturing psyches and a world populated by the monsters within. Each turn forces them to confront the very anxieties they've spent a lifetime avoiding, blurring the lines between game and reality, sanity and terror. They must grapple not only with the external horrors born of their fears but also with the philosophical implications of a reality shaped by dread, battling their own minds as much as the physical manifestations of terror, piece by agonizing piece, just to see the next dawn.
David C Croff is a master of immersive storytelling, known for his ability to grip readers from the first page and hold them captive in his meticulously crafted narratives, delving into the darkest corners of human experience.
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